import waftools.process_resources as res def build(bld): res.gen_resource_deps(bld, map_node=bld.path.find_node('src/resource_map.json'), pack_node=bld.path.parent.get_bld().make_node('app_resources.pbpack'), id_header_node=bld.path.parent.get_bld().make_node('src/resource_ids.auto.h'), resource_header_path="pebble_os.h")